Gaming Against Violence™ recognized as Top-50 nonprofit program for its innovative use of video games for violence prevention.
An overview of the purpose and intentionality behind the Gaming Against Violence program from Jennifer Ann's Group, a nonprofit organization dedicated to the prevention of teen dating violence.
Gaming Against Violence: Comparing the use of Non-Digital and Digital Prosocial Games with Dr. Sarah Stang. Taken from the 2021 panel discussion at PAX Unplugged.
Gaming Against Violence: Engaging students through prosocial games in the classroom with Dr. Krista-Lee Malone. Taken from the 2021 panel discussion at PAX Unplugged.
Gaming Against Violence: Going beyond traditional media with prosocial games in classrooms with Hannah Corcoran, MBPsS. Taken from the 2021 panel discussion at PAX Unplugged.
Gaming Against Violence: A panel discussion shown at PAX Unplugged about the 2021 game design challenge. Judges from the 2021 competition discuss the creation and use of non-digital games designed around the theme of power & control in dating relationships.
Gaming Against Violence: A conference presentation at 2015 GDC by the Founder of Jennifer Ann's Group discussing how the nonprofit organization makes use of prosocial video games for prosocial purposes, especially in the prevention of teen dating violence.